Thanks indmusic, I'm about to try this out myself. Have you tried this workaround in the first post over on ZuneBoards?
runtohell121 wrote:
You can fix Galatic Wars 3 to support first generation zunes, simply open the following file, Player.cs, found in:
GW3
+-Entities
+-Player.cs
do a find and replace on the following
find:
Buttons.LeftThumbstickRight
replace with:
Buttons.DPadRight
find:
Buttons.LeftThumbstickLeft
replace with:
Buttons.DPadLeft
find:
Buttons.LeftShoulder
replace with:
Buttons.A
(you could also add OR's to the thumbstick if's in order to make the code zune30 & zune80 compat at same time)
save the file, deploy, enjoy (credits to Jurai)
Coincidentally, this also shows how you can support a Zune Pad as well as a Zune30 d-pad. It all depends on the programming.
Zune MVP
Contributor, http://www.insidethecircle.net